Mall Scenario (Play Here)

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Re: Mall Scenario (Play Here)

Post  AluminiumSin on Sat Aug 28, 2010 10:43 pm

Melbourne 2000, 03:30 Local Time

Bryan Lassen was out in the streets again, looking for Dylan O'Flaherty. He wasn't able to sleep that night, all he could do was replay the events of that afternoon over and over in his head, and it made him angrier just thinking about it. Not only had Bryan been utterly humiliated that morning, by Dylan, but the bastard had the cheek-faced nerve to insult the memory of his mother. He'd have none of that, he'd have his revenge.

Walking the streets, he reached "Cosmo's Arcade", the hangout of the "Burly Boys", a local street gang of which Dylan O'Flaherty was leader. Looking around the alleys, he spotted the gang. Only 11 strong, the gang consisted of youths approximately Bryan's age (give or take a few years), but some had quite formidable weapons:brass knuckles, sledge hammers, crowbars, lead pipes, he was certain one of them was even holding an machete.

"Here to see me toss on your mum's grave?" a familliar voice behind him cackled. "You're too late, I already did it."

With that, Bryan lost his temper and a fight had ensured. All the members of the gang joined in, and soon he was completely overwhelmed. Beaten, lying on the ground, in monumental pain, something happened that he'd never experienced before... he started laughing...

At first the boys were confused and thought the bugger had gone looney, and turn around and leave him in the streets, but he wouldn't let them. Grabbing his trusty knife, he charged at them and the fight resumed.

"Please, have mercy! I was only joking, you know, haha? I didn't really do it... I swear...!!" pleaded Dylan as he crab walked backwards from the shadow slowly advancing on him, which was now in hysterics. Unfortunately, this had no effect, and Dylan began trembling "I didn't mean any of it, I was messing with you, It's was only a joke! Lighten up".

The figure stopped laughing and moved out of the shadows enough for Dylan to see a twisted grin spanning the entire face, like that of a lunatic in the asylum. "You too.. lighten up..."

All of the boys were hurt badly, some had stab wounds, some needed stitches due to lacerations, some had broken or cracked bones, and one needed facial reconstruction...

Present

Bryan Lassen started to laugh... the very same laugh he had the night he had carved Dylan O'Flaherty's face up. Pulling his blade out from the zombie, he attempted to plunge the blade into the zombie's face as the zombie pulled him in for a nice kiss.

Melee Damage = (36 (Strength) + 50 (Telescopic Knife Attack) ) = 86
Melee Hit Percentage = (38 + 30 ) % = 68% chance of hit (68 or less = pass)

Roll(1d100)+0:
26,+0
Total:26
Success! Hit!


The zombie let go and plummeted to the floor, but not before one had come up behind him and bitten him on the shoulder. Bryan Lassen felt no pain... only intense hatred. Not only had this person stolen his girlfriend, he had wanked on and desecrated his mother's grave, and again, moved out of Bryan's sight.

Bryan grabbed the zombie's arms and flipped the zombie clear over his head and onto the floor. The zombie landed on the corpse of its fallen comrade. The knife switched its grip and a stab motion ensued


Melee Damage = (36 (Strength) + 50 (Telescopic Knife Attack) ) = 86
Melee Hit Percentage = (38 + 30) % = 68% chance of hit (68 or less = pass))

Roll(1d100)+0:
52,+0
Total:52
Pass! Hit!


he stabbed again

Melee Damage = (36 (Strength) + 50 (Telescopic Knife Attack) ) = 86
Melee Hit Percentage = (38 + 30 ) % = 68% chance of hit (48 or less = pass)

Roll(1d100)+0:
3,+0
Total:3
Success! Hit!


The knife plunged into the zombie as Bryan held it down at the neck, choking whilst he twisted, scraped and widened hole into the zombie's ear, all the while laughing hysterically at his handiwork or punishing this complete sin against humanity. It was dead, but it didn't matter to Bryan, all that seemed to matter, was laughing maniacally and stabbing the zombie in the side of the head over and over and over again.

Plunging the knife blade into the hole, and pulling it out. The brain had been exposed, and he had stabbed it so much it was starting to look more like a soggy bowl of cornflakes, than the semi-solid mass that it usually is... but still he kept stabbing and laughing...

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Re: Mall Scenario (Play Here)

Post  Stark on Sat Aug 28, 2010 10:59 pm

Stark didn't like the fact that the zombie were so close to him after the last attack. Luckily, the zombie in front of him seemed weakened after his last gun shot. Looking at his surroundings, Stark considers retreating, however, there were problems to that idea. First, there doesn't seemed to be any other entrances in the sportchek store. Second, it seems that the number of zombies around the area decreased slightly. Stark knew that he only defeated one, but somehow the numbers seemed less. Regardless of the situation, his predicament is not yet over. Stark resumes his attack on the zombie in front of him; but with the night stick.

Melee hit Damage = (33 (Strength) + 30 (Night Stick Attack) ) = 66
Melee Hit Percentage = (38 + 30) % = 68% chance of hit (68 or less = pass)

Roll(1d100)+0:
14,+0
Total:14
Success!


The attack was a success. But Stark knew that the zombie wasn't quite finished yet. The zombie could still move, but worst of all, it could still attack him. If he wanted to make sure this zombie didn't get a chance to attack, he had better attack now and hope it lands and finally finish the zombie.Stark attacks the zombie again with the night stick.

Melee hit Damage = (33 (Strength) + 30 (Night Stick Attack) ) = 66
Melee Hit Percentage = (38 + 30) % = 68% chance of hit (68 or less = pass)

Roll(1d100)+0:
35,+0
Total:35
Success!


It worked. The zombie was finished. With a sigh of relief from Stark, he knew that he was safe. At least for the time being. Unfortunately he knew that the peace would not last long as one of zombie was confronting the mall officier nearby. Knowing a police officier, they should be well trained in order to get their position; but it seems as though the officier was having trouble. Could there have been a zombie on the other side of the police officier?

Probably

Killing the zombie by the entrance would mean that Stark could finally get out of the store. So...with that in mind, Stark quickly grabbed the gun and shot the zombie near the entrance, hoping to catch the zombie off-guard.

***EDIT: Wall in the way can't shoot through walls***


Last edited by Admin on Sun Aug 29, 2010 3:32 am; edited 5 times in total (Reason for editing : Improper Shooting, Can't shoot through walls)

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Re: Mall Scenario (Play Here)

Post  NoctisNocturne on Sat Aug 28, 2010 11:10 pm

Sure. Perhaps the thought of why some of these women weighed close to a metric tonne might have indeed crossed John’s mind maybe once or twice… Under any normal circumstances that was. But seeing that right now, John Smith had found himself in a rather abnormal predicament, sadly for the administrator such a thought had yet to cross the man’s mind. Instead, what John WAS thinking about was just how exactly he would get himself out of this current situation that had befallen him…

One minute he was out shopping for the perfect gift that might suit his beloved niece for her 6th birthday and the next, he was pinned down by not one but TWO corpses that HE had helped create. Someone had definitely left him out on the memo that foreign malls were THIS dangerous.

Just as John began to try and push the two corpses off of his pinned down legs, the sudden increase in weight instantly snapped the man from out of his attempts. Stopping his previous actions he looked up only to find himself being straddled AGAIN adding to the extra weight that was already on top of him. While John was a certified doctor and that he had seen a lot of blood throughout his career, it was still a frightening sight to behold when a torn and disfigured face of an old lady was trying to come down and bite you to death; Especially when you had just witnessed the grisly demise of that said old lady by the hands of one of those zombies.

“Bloody hell!” With a swift dodge and twist of his body, he had shuffled away just in time before the old lady was able to chew a new hole through his face. With instinct and adrenaline still fueling him up from the previous encounter John took the opportunity to follow what Byran did and switch his screwdriver to his other hand before plunging it into the zombie.

Melee Damage = 30(Pacifism) + 31 (Strength) + 40 (Weapon Attack) = 101
Melee Hit Percentage = (30 + 30%) = 60% Chance to hit.


Roll(1d100)+0:
17,+0
Total:17

Success!


With his hand on the button once again, the motor drill started to whirling sounding it's deadly descent right into the old lady's back as it easily pierced through both her flesh and bone. As blood splattered everywhere across his coat, John proceeded to stab the woman once again. This time for an extra measure of safety.

Melee Damage = 30(Pacifism) + 31 (Strength) + 40 (Weapon Attack) = 101
Melee Hit Percentage = (30 + 30%) = 60% Chance to hit.


Roll(1d100)+0:
90,+0
Total:90

Fail!


Sadly, his blow had come off wide in his haste and had only scratched the old lady causing little to no damage to her at all. Taking in a deep shuddering breath, he attempted his assault yet again.


Melee Damage = 30(Pacifism) + 31 (Strength) + 40 (Weapon Attack) = 101
Melee Hit Percentage = (30 + 30%) = 60% Chance to hit.


Roll(1d100)+0:
30,+0
Total:30

Success!


This time with his aim held true, John smashed his screwdriver right into the gaping opened wound on the old lady's face, digging his drill deep into her undead flesh. As scores of red meat flecked across his face and the floor, blood continued to splash out like a fountain before his drill finally made its way right into the woman's cranium causing all bodily functions of hers to stop.

While as a whole it had been a success and that he was still alive. Sadly John was still pinned under. Though this time by three dead corpses he had caused...

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Re: Mall Scenario (Play Here)

Post  fullmetal on Sat Aug 28, 2010 11:52 pm

*note the sniper +20 werent included in my previous shots, my real accuracy is 106% (including the mini scope)*

After all the atks from the zombies, while not knowing whether or not he is infected, Ivan is not only physcially stressed but also mentally. As the zombie continues to corner him, his coward instinct kicked in and made him

escape 3units down, 3 units left

(this cowardly but useful instinct was due to all the abuse he had recieved from his cousin's family, whenever he senses trouble his body would always act before his mind.)

seeing how he is in a safe distance from the zombie he decided to take it down with his gun.

Ivan was never strong nor brave, in fact he is probably the weakest human out of all the people he have met, both phsycially and mentally. But there is one thing he is good at, shooting. He wasnt gifted or anything, but the passion he have for guns are far greater than any man on earth, and after years of training he have mastered it.

Once again calming himself down, telling himself that as long as this empty space around him existed he is safe from all atk, as long as there is a gun in his hand, he can take the zombie down. He HAVE to take it down, he have trained in aiming for years, in this space between him and the zombie he is the king. Ignoring all the disturbing noise and sound around him, he concentrated all his attention on his target and pulled the trigger once again

1st move: gunshot 106%, succeed
2nd move: gunshot 106%, succeed
3rd move: gunshot 106%, succeed

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Re: Mall Scenario (Play Here)

Post  Admin on Sun Aug 29, 2010 4:10 am

Turn 5:

On the bottom level, zombies were slowly being eliminated, only two left. One was handcuffed and attacking the mall cop, and the other... was attacking the mall cop. He was able to fend off the zombie via his nightstick.

Stark had managed to beat a zombie to death, after shooting it. At which point, he decided that it would be a good idea to celebrate by shooting his gun at a wall. The bullet lodged itself into the cement block wall. Ivan, on the other hand, with his sharpshooting skills, had killed another zombie, and moved to the base of the escalator. One uncuffed zombie decided to charge Ivan.

Zombie Attack
Roll(1d100)+0:
25,+0
Total:25
Pass! Hit!
Damage:36


Ivan was knocked over onto the ground by the zombie. Again, another bite was taken out of him.

Infection Roll
Roll(1d100)+0:
16,+0
Total:16
Fail! No Infection


On the top floor, John wasn't have the time of his life. He had managed to take off dispatch grandma straddling him, but then, the fat man who had attempted a body slam, had somehow managed to bring himself to his feet, headed to John, but yet again had tripped over the dead walrus. Knocking granny aside, it soon reoriented itself, and again, John had an elephant crushing his pelvis, only this time he could feel something jabbing him in the stomach, something that would most likely would make him feel quite uncomfortable knowing what it was. The zombie attempted to bite him on the shoulder

Zombie Attack
Roll(1d100)+0:
8,+0
Total:8
Success! Hit!
Damage:36


Infection Roll
Roll(1d100)+0:
19,+0
Total:19
Fail! No Infection


A few zombies explored the mall hallway, while the girl cowered in fear in a shop, and Bryan still engrossed in his madness, was laughing hysterically and continued to stab at the corpse.

Board Map

UPPER LEVEL

LOWER LEVEL


***EDIT: Apologies for Bryan Lassen, forgot to add +20 temporary strength bonus due to bloodlust in combat calculations... (not that it would makes a difference, it'd still be 2 hits to kill a zombie). All calculations henceforth will be made using this. ***

Announcements:
The following updates (effective immediately) have been made to the "Character Profiles" and "How to Play" section. The following balance changes and amendments have been made:
  • Leveling has changed to +10 stats bonus every level from +5, and levels occur every 5 zombie kills instead of every (10*current level) kills. In addition, at every 5 level intervals (5,10,15,etc.) the player may choose to add an additional virtue to the character at the cost of adding an additional vice.
  • Additional virtues and vices added
  • "Flee check" has been removed from "coward" vice
  • "Coward" vice movement reduced from 6 cells to 5 cells
  • Infected status roll changed from 95+ to 5 and under on a d100
  • Normal Movement changed from 5 cells to 8 cells
  • "Doctor/Nurse" Virtue heal increased from 25 to 50 points per turn on one target.
  • "Resurrect" for doctor/nurse now costs half maximum hit points of the doctor/nurse in order to use

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Re: Mall Scenario (Play Here)

Post  fullmetal on Sun Aug 29, 2010 7:11 pm

that weak body of his, without logic, without strength, base only on instinct, senses the dangerous being infront of it and tries to flee. But the amount of blood he lost have reached a dangerous lvl, he can barely stand, let alone run away.

Ivan, who are now struggling with his instinct, held up his gun once again with shaking hands and blurry vision. He want to run away but at the same time he just couldnt let the police die on his own while he tries to escape.

".... If I'm going to die then that's fine with me, sick of this pathelic life anyways. Friends after friends leaving one after another, not like i have a family to go back home for anyways, not even ONE relative that would shred a tear if i were to die,
--what a great life you have given me God, thanks a lot.
This police here on the other hand probably have a family or at least someone that would cry for him if he were dead. Trading this pathelic life for his isnt so bad....

Be glad, whoever you are, this is probably going to be my last gift to someone in this world, i will save your ass by giving up mine, be thankful...."

1st turn: Gunshot 106%
2nd turn: Gunshot 106%
3rd turn: Gunshot 106%

"jacky... look like I will be seeing you soon"


Last edited by fullmetal on Mon Aug 30, 2010 12:28 am; edited 1 time in total

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Re: Mall Scenario (Play Here)

Post  NoctisNocturne on Sun Aug 29, 2010 8:39 pm

While John would have considered himself to be a patient man seeing that his occupation had a need for such a virtue. There comes a time for everyone when even the most patient of people would eventually get fed up and tired over something and John was no exception to this. When the weight of the granny disappeared followed by yet ANOTHER thing crushing his pelvis, it was then that John Smith had decided that he had just had about enough of this nonsense.

"Aw C'mon!" he cried out in frustration over the fact that now some obese person had chosen to just so conveniently crush what little remained of his still aching pelvis. There was only so much that John could handle in a day and he had just about enough of being straddled like some pony and also acting like some substitute chew toy for these rabid foreigners.


Taking his screwdriver, he began to stab wildly at the man on top of him. "Get off! Get off! Get the bloody hell off me already!"

Melee Damage = 30(Pacifism) + 31 (Strength) + 40 (Weapon Attack) = 101
Melee Hit Percentage = (30 + 30%) = 60% Chance to hit.


Roll(1d100)+0:
34,+0
Total:34

Success!


As one can see, John was NOT a very happy camper right now. All he had wanted to do was go see his family, have a nice quaint little dinner and maybe some tea, celebrate his niece's birthday then go back home to his nice little abode back in England. Yet, here he was stabbing the bloody hell out of some random man who had just so happen to take a bite out of John fueling his anger and frustration even more.

With a cry of pain, John continued his stabbing this time with even more frenzy his in attempts to get the man off of him.

Melee Damage = 30(Pacifism) + 31 (Strength) + 40 (Weapon Attack) = 101
Melee Hit Percentage = (30 + 30%) = 60% Chance to hit.


Roll(1d100)+0:
50,+0
Total:50

Success!


The drill bit cleanly into the fat mans skull making a precise and clean puncture right into the zombies brain, instantly killing the creature that had had the misfortune of tackling the rather irked and peeved off doctor with the manical screwdriver. With what seemed like no other zombie to be heading his way yet, John Smith quickly took this opportunity to try and free himself from the dead corpse that had pinned his legs

Action:Unpinning from Zombie- 60%

Roll(1d100)+0:
10,+0
Total:10

Success!


With a groan he had somehow managed to free one of his legs giving him the opportunity to finally kick away the zombie that had him pinned him previously.

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Re: Mall Scenario (Play Here)

Post  AluminiumSin on Sun Aug 29, 2010 10:05 pm

Still laughing maniacally, Bryan Lassen continued to thrust his dagger into a dead zombie's skull, that is until he heard a noise. It was one so familiar to him from his childhood days as a school boy. The unmistakable sound of the tinkling of an aluminium can being kicked across the ground. He turned around to see a figure walking across the mall, the bastard himself, again. He walked 4 cells right and 4 cells down. Passing through several shops, and exiting the corridor to see that there wasn't just one, but 5 of him... one directly in front of him by "Kernel's" (p4), two wandering the halls, one to the right and one to the left, one examining Lingerie(H1), and finally one getting up out of a pile of bodies which included 2 dead walruses, a dead old lady, and a dead milf at the entrance of Toys 'R' Us straight ahead of him.

He wasn't sure how that asshole was doing all this, but he couldn't be happier. Now, Bryan had 5 chances to dish out his divine retribution, he cracked an eerie grin and cackled. The first one, the one by "Kernel's" had spotted him, but was about to experience first hand, some major pain. Bryan tackled the first one, pinning its head onto the ground, attempted to shove his knife through the throat upwards into the mouth and into the brain

Melee Damage = (36 (Strength) + 20(Bloodlust) +50 (Telescopic Knife Attack) ) = 106
Melee Hit Percentage = (30 + 30%) = 60% Chance to hit.


Roll(1d100)+0:
15,+0
Total:15
Success! Hit!


Bryan, laughed madly at his handiwork and continued to stab violently through the jaw piercing tongue and roof of mouth

Melee Damage = (36 (Strength) + 20(Bloodlust) +50 (Telescopic Knife Attack) ) = 106
Melee Hit Percentage = (30 + 30%) = 60% Chance to hit.


Roll(1d100)+0:
15,+0
Total:15
Success! Hit!


** note: the above isn't me cheating via copy/past, I actually rolled another 15... ask for a screen shot if you don't believe me **

He had dispatched of this one, but there were 4 others... they could wait though, Bryan wanted to make sure he was thoroughly dead. Besides, he was enjoying making a bloody mess of this asshole's face, leave something to remember him by he rationalized (although at this point, rational isn't the first thing that comes to mind regarding Bryan Lassen)... he continued chortling and stabbing away happily...

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Re: Mall Scenario (Play Here)

Post  Stark on Sun Aug 29, 2010 11:42 pm

Realalizing that bullets couldn't curve, Stark needed to get into a better area. So, Stark moved 2 spaces to the right. By the time his gun is able to hit the zombie, however, the zombie was directly in front of him. Stark knew that it doesn't change the fact that the zombie needed to be taken care of seeing as it was blocking the entrance. This time, Stark attacks the zombie in front of him with a night stick.

Melee Damage = (33 (Strength) + 30 (Night Stick) ) = 63
Melee Hit Percentage = (38 + 30%) = 68% Chance to hit.

Roll(1d100)+0:
98,+0
Total:98
Miss!


The zombie dodged the attack that he threw. This was not working out as planned. Stark hoped that no zombies would come until this one was defeated, otherwise, it may become problematic. It seems that the zombie definitely notices him now... An attack is almost certain to occur. But before the zombie retaliates, Stark hoped his next attack will be successful. Stark attacks with a night stick.

Melee Damage = (33 (Strength) + 30 (Night Stick) ) = 63
Melee Hit Percentage = (38 + 30%) = 68% Chance to hit.

Roll(1d100)+0:
15, +0
Total:15
Success!

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Re: Mall Scenario (Play Here)

Post  Admin on Mon Aug 30, 2010 1:42 am

Turn 6:

Thanks to Stark's attack/diversion, the mall cop was able to grab his gun and shoot the handcuffed zombie in the head, hitting the brain stem. The zombie hit the ground, twitched and went silent. "Whew! Thank you boys!" the mall cop said to both Ivan and Stark. "I don't know what the hell that was, but I'll be damned if I get caught with my pants down again." He then radioed on his walkie-talkie to his fellow guards, those of whom were left. After a few moments of talking back and forth, he turned to Ivan and Stark, his was face pale.

"There's been trouble... The dead are walking again, and they're attacking us! That's what those things were... the living dead. I was just on the radio with my mall cop friends, and they saw it on tv. They're running amok everywhere.. all over the city! They even called in the army." He paused to sit down so that he could continue relaying the bad news. "The radio said to stay in your homes, and lock it down tight and protect yourself until they can come and rescue us."

After a few minutes of sitting to catch his breath, the overweight man then sat up. "There might be more survivors like us in the mall. Here's the plan, I'll access the controls, and lock down all the doors. We can stay here in the mall until this all blows over. He then tossed his walkie-talkie over to Ivan. Name's Bill by the way, I'm going to access the master controls in the guard room. There's extra guns and ammunition there too. I've asked my friends to go search the mall for other survivors. Radio me if there's a problem." With that, Bill hobbled off.

After several awkward minutes of Ivan and Stark staring at each other in confusion, there was a loud honking sound, like that of a loading bay dock siren. The mall doors closed and locked themselves with a loud "CLACK", and Bill's familiar voice cracked over the mall PA system. "Attention everyone... AUUGGGHHHH!!! OH GOD!!! HELLPPP!!!!" Static ensued... Nervously Ivan and Stark looked around... they could have sworn they had seen a zombie loafing around somewhere...

On the top floor, the bloodlust was receding. Taking his last stab, Bryan Lassen stood up panting and out of breath... he could have sworn there were 4 figures he had taken into account, a girl who ran into a store, the one to the left, the one to the right, and the one in the lingerie shop. Looking around cautiously, he saw nothing, only one John Smith, finally free, glancing at his watch... 5:15...

Congratulations! You have survived the first stage!

UPDATE:

From now on the "Fog of War" applies. This is a visibility restriction of which applies to all characters. Characters are unable to see NPCs, Item Stashes, or enemies that are not in direct sight or that they do not have any knowledge of (anything in the up, down, left, right or diagonal positions that isn't blocked by a wall or stall). Enemy encounters will now be at random, and will spawn at varying distances and in varying numbers, and will no longer show up on the map unless encountered.

Board Map
UPPER LEVEL

LOWER LEVEL

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Re: Mall Scenario (Play Here)

Post  fullmetal on Mon Aug 30, 2010 10:13 pm

dropping to the knee, tears started to flow. Ivan risked his life to save that police but in the end he still died. It's as if God still havn't got bored of the joke he made out of Ivan's life.

Because of all the bloodlost Ivan can no longer stand back up, but that's probably not the main reason why he couldnt, as there is really nothing to continue living for, no family, and all his friends are dead. He might as well just lay on the ground and wait for his death.

he who have lost the will to live, is now laying on the cold ground surrounding by the warmth created from all the blood he lost. while he was laying on the ground motionlessly, he saw a figure walking out of the store..
"ah must be another survivor.. good job for surviving.. you are way better at it than me"
As he is spacing out he saw a photo on the ground.
"ah.... must have dropped out of my pocket when i was fighting pointlessly" the lifeless man thought to himself as if nothing matter anymore. "jacky ... i m coming to see you now.." Just when he is about to close his eyes and accept his fate. He saw that stupid face his best friend made in that photo and....


*flash back*
"hahah dude are you fucking retarded?? your life is making everyone around you die? you think you are some tragic hero from some retarded movie or something?"
"ha ha i wish... but they are all FUCKING dead now, and you know that too"

"fuck that. if that's the case then you should live a better life than anyone"
"what are you talking about??"
"listen... if i were to die one day, it is NOT your fault. But if you still want to blame yourself about it then live a better life, live for my part too. My goal in life is be the happiest person on earth, if you are the cause of my failure to achieve that, then reach that goal for me. If you dont have a reason to live for, live for me, dont give up on your life"
*end flash back*


"hahahahaha Jacky you think you are so smart now right?? you predicted this, and said all those shit so now I cant even give up or die even in despair. That smile you showed me when you were dying, was it for this too??" Tears are starting to overflow, flowing down on his face down to the ground. The tears that was meant to come out during the funeral are now flowing out here.

Ivan who was lifelessly laying on the ground, are now struggling to stand back up on his feet. Now there is nothing in his mind but one word, not the word "death" but the word "survive". He need to live for that friend of his, he is going to become the happiest man on earth, for that he have to survive... survive... survive...

turn 1: go upstair
turn 2: go 4 cells up 4 cells left
turn 3: search for food

***EDIT: Please Apply the search formula***

Search:
Chance of success = (Willpower + Perception)/2 % + 20 % chance of success
Chance of success = (26 + 28)/2 % + 20 % chance of success
Chance of success = (54)/2 % + 20 %
Chance of success = (27% + 20% = 47

SEARCH: Food/Cigarettes
Roll(1d100)+0:
48,+0
Total:48
Fail!


Last edited by Admin on Tue Aug 31, 2010 8:44 pm; edited 1 time in total (Reason for editing : No Search Formula Applied)

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Re: Mall Scenario (Play Here)

Post  Stark on Tue Aug 31, 2010 12:02 am

The mall cop screamed...

Why

He helped me...

Stark was still absorbing his situation. It was not difficult to realize what had happened, but the events that took place, zombies excluded, seemed to have momentarily recaptured an image. The image quickly faded, but Stark was left with a strange feeling...He didn't understand. Even the scream seemed to have been familiar a long time ago...

He snapped out of thoughts after the character nearby moved. The character moved upstairs. He tried to collect his thoughts. First, the mall cop seemed to have died. Second, the mall is now in lockdown mode. Stores appeared to be still opened, but the mall entrances are closed. Third, there seemed to have been some missing zombies. They're probably roaming around the mall...somewhere. Also, the person who went upstairs...he's strong...at least strong enough to survive the zombies. Stark considered following him, but Stark needed to do something on the lower floor. He didn't know what it was, but it seemed to have been urging him forward. Regardless, while he was on the lower floor, he might as well collect some supplies.

He noticed that there was another night stick on the ground. It was probably left by the mall cop that had died in battle. The gun was missing though. Stark figured that the other character must have used it to fend for himself and the mall cop. Stark thought that another night stick might come in handy, so he picked it up.

It was at this time that Stark decided to store some items: cloak, scarf, apples, and his second night stick into the bag.

Stark thought of which direction to move in. He believed that the feeling told him to go in the direction that the mall cop had taken. He didn't know why, but perhaps he might find something. With that in mind, Stark moved 2 spaces down and 6 spaces to the right.

It was also important to try and learn what the current situation of the mall is. This would be possible if he went in that area where the surveillence is; which is where the mall cop had probably gone. Stark hoped the system had not crashed yet...

Stark

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Re: Mall Scenario (Play Here)

Post  NoctisNocturne on Tue Aug 31, 2010 7:56 pm

With one final push against the corpse John Smith was finally free from the thing that had pinned his leg down. Taking the opportunity to also psuh aside the fat man so that he wouldn't have his leg crushed twice within the few minutes that had seemed to pass, John with quivering legs slowly stood back up. Everywhere he looked carnage of what had happened remained slickening the floor and tiles with the blood of the fallen undead. The madness it appeared was finally over though the doctor still couldn't believe what he had just done. Three of those things had come at him... and he... he had killed them. Even though it was survival, that still didn't exactly give him the right to have done such a thing. Perhaps those souls could have been saved somehow... yet in his panic and fear he...

Taking in a deep shuddering breath to calm his nerves down, John slowly glanced down at the two bags that were still holding his purchases of the day. Blood and bits of flesh laid scattered across the bags though the stuffed animal had still remained intact and unbloodied through within its protective plastic seal. Leaning down he pocketed his bloodied screwdriver and then picked up the bag where his remaining batteries and drill bits remained and then he pocketed them to before tossing away the bag. Free now from having to carry two bags, he picked up the bag with the stuffed bear before glancing around.

The mall appeared to be practically empty now that the chaos was over, though from what John could see there was still one more figure that was standing. The man looked a bit ruffled if not bloodied and he wasn't entirely sure that the man wasn't dangerous. Yet, before John could even decide about what he should do next the sound of the locking of gates followed by the PA system turning on had caught his attention. Grimacing at the sound of whoever poor soul it was that had just been attacked, John slowly shook his head before turning his attention back to the man across from him.

"Hey you there! You alright!? Give a holler back if you're not one of those things!" he shouted from his spot towards where Byran was standing. Looking down at his watch John muttered out a tired curse before he began to cautiously move 2 Cells up, 4 Cells to the left

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Re: Mall Scenario (Play Here)

Post  AluminiumSin on Tue Aug 31, 2010 8:29 pm

Bryan Lassen was no longer under the spell of uncontrollable rage, nor did he feel like making a disgusting mess with the zombie's head and his knife. He stopped crouching over the zombie and slowly stood up, slowly turning his head and looking around in front of him. He cracked a wide smile and made a "heh" indicating his weak amusement at the current situation. He must have gotten into a fight again. As of late, the "blackouts" had been occurring more frequently. Only once before he had been dumped had he had a "blackout", regaining composure to find himself covered in blood with a pile of beaten, broken and bloodied individuals laying before him, and that was with Dylan O'Flaherty... allegedly... he had no collection whatsoever of it ever happening, only Dylan's mockery of his mother and then nothing.

Lately, this had been happening every single time he had gotten into a fight, with no recollection of any of the events prior to encountering some sort of agitating event. He was hungry, and he still hadn't gotten his cigarettes... A voice from across the mall snapped him back to reality, A Welsh.. no English accented man carrying a bunch of shopping bags, all covered in blood. He looked like a refined individual, and probably not one to eagerly jump into a fight. So why was he covered in blood also?

"Hey you there! You alright!? Give a holler back if you're not one of those things!" he cautiously said, his was voice shaking, quite badly, as if he had just had an attempt on his life for the very first time.

"What things?" Bryan asked. This man was presumably in the vicinity when he blacked out, due to the copious amounts of blood and gore he was covered in... Bryan was confused what were the "things" the Brit was referring to? and more importantly, what the hell happened that would cover him in blood? As the man slowly inched himself closer, Bryan looked around his surroundings, he was hungry and needed food and cigarettes . "You got any smokes, mate?".

Search:
Chance of success = (Willpower + Perception)/2 % + 20 % chance of success
Chance of success = (13 + 38)/2 % + 20 % chance of success
Chance of success = (51)/2 % + 20 %
Chance of success = (25.5% + 20% = 45.5% --> 45%

SEARCH: Food/Cigarettes
Roll(1d100)+0:
100,+0
Total:100
Fail!

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Re: Mall Scenario (Play Here)

Post  Admin on Tue Aug 31, 2010 8:57 pm

Turn 7:

The danger was over, but Stark was feeling quite cautious, and after hearing the terrifying screams of bill the mall cop, who was now deceased...ish... decided to head over in that direction for a reason that defies all logic, by himself (maybe because he's a retard or something... he is a hobo... maybe he's a crazy hobo). After picking up an additional nightstick, and storing everything in his hobo-pack like the hobo he is (why else would he be carrying around a cloak and antique dagger and a bag of apples in a mall? Because they're all his belongings, and he's in there and has to use the washroom... having said that, who's homeless at 15?)

Ivan, on the other hand decided to drop down on the floor and have a hallucination of a person walking to wards him, which consequently was accompanied by weeping. After his testicles finally re-descended, he decided to go upstairs and search for food. The initial fight for Bill's life must have had a particularly taxing toll upon him. On his way upstairs to the food court, he passed a very bloody and dazed looking Bryan Lassen, who was communicating with a frightened man with shopping bags... The mall had become such a mess, not even food or cigarettes was able to be found in the food court, where both products are fabricated at an initial glance.

The girl, continued to sit in the shop, and sob in fear.

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Due to the nature of the government experiment that was Frederick James Wilson, transmission of the virus mutates as time progresses, giving it a better handle upon the human body, allowing it to transform individuals. Beware. See: Zombienomicon thread for more info.

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